Website powered by
Kevin Otto Koit
Kevin Otto Koit
art hobbyist
Tallinn, Estonia

Summary

I am just designing arts and stuffs.

Skills

3D ModelingGame DesignGame DevelopmentGraphic DesignLevel DesignUI/UX

Software proficiency

Photoshop
Photoshop
Unreal Engine
Unreal Engine
Unity
Unity
Paint.NET
Paint.NET
MagicaVoxel
MagicaVoxel

Experience

  • Organizer | Chapter lead at Unreal Tallinn
    Tallinn, EE
    June 2024 - Present

    Organizing local Unreal Engine events.

    Officially cooperating with Epic Games.

    Managing Unreal Engine Tallinn chapter.

    https://communities.unrealengine.com/tallinn/

  • Game development teacher at Tallinn Polytechnic School
    Tallinn, EE
    October 2023 - Present

    Teaching game development with Unity.

  • 3D art intern at Ringtail Studios
    Tallinn
    July 2023 - September 2023

    3D art intern at outsource studio that has participated in AAA projects.

  • Unreal Engine developer at Lifelong Fund;D
    Tallinn, Estonia
    June 2023 - Present

    Developing gameplay mechanics for MMORPG "Mortalis: Back to the Roots" in Unreal Engine 5.

    https://mortalisgame.com/

  • Instructional designer at DigiScool
    Tallinn
    June 2023 - September 2023

    Creating and designing instructions for teaching Unity and Unreal Engine game dev courses.

  • Board member at Northern Tales Interactive
    May 2023 - December 2023

    Board member of company, where we create games.

    Northern Tales Interactive was founded by game dev students in Estonia.

  • Game development teacher at DigiScool
    Tallinn, Estonia
    September 2022 - May 2023

    Teaching game development in Unity and Unreal Engine 4 for youth (ages 11-18).

    I have teached the following courses: Unity Junior, Unity Pro and Unreal Engine Game Development.

    I also designed the study contents of the courses (what, how and how long to teach students to develop an project). I was the very first teacher (a.k.a pioneer) for Unity Pro and Unreal Engine courses.

    I have teached students various topics of game dev: AI development, terrain sculpting and painting, FPS mechanics, score/health/player programming, UI designing and programming, 3D platformer mechanics, level designing, audio editing, animation (including cinematic and cutscenes), checkpoint/hazard/reset systems and light editing.